In this exercise I am using Visual Studio 2017 and the graphics files found here:
https://github.com/l-paz91/principles-practice/tree/master/Graphics%20Files
Chapter 14 // Exercise 4
Define a class Immobile_Circle, which is just like a Circle but can't be moved.
Github: N/A
For this you can declare a private section of your class and then put the functions you don't want a class to be able to override in there:
When you go to use the functions on a named Immobile_circle object the compiler will error:
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